Adam Martin writes about the experience of watching a game development process crash and burn.
I’m linking to his story because, although his narrative takes place at NCSoft, the problems he diagnoses sound familiar. And I’ll leave it at that for now (at least until I write my own narrative.)
Update 1: Ok, since it’s hit the blogs: Amidst Grand Plans and $100 Million in Funding, Trion World Network Lays Off 20
Update 2: And here’s the company’s response: Trion CEO: Layoffs Were Business as Usual, No Projects Affected
Update 3: Ironically, I’m now contracting for NCsoft. I understand Adam’s points a bit better now that I’m “on the inside,” but I also think there’s much reason to hope that the company has turned a corner in a lot of ways, thanks to its new senior management team.
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